Friday 27 September 2013

Pre-Production: Locations, Props, Costume etc

Location:
We had brain-stormed some ideas of location prior to storyboarding. We wanted our plot to look diverse in terms of location and setting. So we selected some places that we thought would look effective and then thought about where they would fit into the story of the film and trailer.
College- we knew that much of our story would start in the college when the adults first disappeared but after the disruption of the equilibrium (Todorov's narrative theory) the characters would not stay long there.
Forest/fields- we thought that a chase scene would look most effective across fields and through forests as it would mean the characters could use the landscape and scenery as part of the chase to add a dynamic to it.
Houses- the narrative would also start in the homes of some of the characters, not only this but we thought in real-life if a catastrophe like this happened people would need to raid empty houses of supplies. On top-of this we knew that Haden and Selene would need to discover the folder at Eve's house.
Campfire- similar to the forest location, but used entirely differently. We had storyboarded the split-up shot in the forest. This sequence would be the binary opposite to that, in that the characters would be united around a warm campfire.
Beach- the beach we knew would look great on an overcast day. The finale section of the trailer would look very dramatic there and the wind and any rain we would encounter would only add to the high-drama epic battle that we envisioned.
Props:
Within our storyboarding we ended up creating some key props to the plot of the trailer, they would add a sense of realism or they would contribute to an aspect of the story.
The folder- arguably the most important prop, the folder holds the key to finding out what happened to the adults in the plot. We used a plain black folder and then designed a government/official looking logo on Serif DrawPlus and then inserted it into the cover of the folder.
The locket- quickly scrapped, the idea of the locket containing a note from Eve's mother, it would've function as a sort of means to getting the folder back.
The baseball bat(s)- the baseball bats show a loss of innocence as a potential child's toy is used for violent purposes. This idea is furthered by our intended modification by adding nails into at least one of the bats.
The fire/matches- the fire and matches would serve a similar purposes showing symbolically that the good group are carrying some form of (natural) light with them.
Costume:
After we had finished our casting of characters we knew that we wanted the main two villains Selene and Haden to have a sophisticated look. So, we decided to incorporate elements of sophistication and richness into their costumes. Haden would wear dark clothing and over the top a broad grey pea-coat. This coat looks smart and my hair would be swept back in style to add to this. Clare (as Selene) would wear a navy blue pea-coat that was more fitted, this was a more feminine take on the sophisticated look. Underneath the coat she wore a black jewelled necklace which added to the extravagant quality. We also had her wearing dark eye make-up (semiotics with evil), the make-up showed she could still wear it even at the "apocalypse" Haden's group had taken control of the town and so she was the only female in the narrative who wears make-up. Selene's hair goes through a number of stages, we wanted to show a metamorphosis of character. In some scenes we wanted her hair pulled straight back into a severe and functional pony-tail, in others she would have her hair curled into a classic and sophisticated look and then towards end of the narrative we would want her hair looking most natural to show even the "bad" group is suffering. Michael's group was different. We suggested that even though the group was "good" they should still wear relatively dark clothing to reflect the genre and the story. We made an exception with the character of Eve. Eve was meant to symbolise purity and so on top of the archetype of blonde hair and blue eyes we also suggested that she should wear white to add to the sense of innocence and possible naivety. The people in Michael's group were also agreed to have much more natural hair and the girls should wear little or no make-up as stated earlier.

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